![]() ![]() I was able to play for roughly 6 hours with an unmodified weapon and less than three pieces of armour equipped.īiomutant offers players dozens of ways to modify their mutant, from powerful Psi powers to damage resistance and passive abilities unfortunately, there is little content that makes spending time optimising your build feel worth it.īiomutant has launched without much engaging content boss battles are fantastic but can a title survive on less than 1 hour of challenging content? I am not so sure. Unfortunately, there is little content outside Worldeaters (bosses) that provides enough challenge to make these changes worthwhile. This is one thing Biomutant did right I have never seen a better crafting system in an RPG, and being able to fully customise every part of your weapon and armour to min-max stats is a game in itself. While fast-paced and offering a massive amount of diversity, the combat in Biomutant, with a few exceptions, is unrewarding battles consist of blasting away at enemies before swapping to melee while your gun reloads, and trust me, it will often reload, with most magazines holding less than two dozen rounds. I prefer the characters either remain mute or at least go the route of The Sims and have an entire jibberish vocabulary seeing multiple paragraphs of text scroll by as an expressionless NPC repeats phrases such as “googly doogly do” over and over is immersion-breaking and more than that, really annoying. One early cutscene has a key character dress and acts like Fonzi from “Happy Days”, and while the narrator explains to the player what is being said (as well as displaying subtitles), the actual NPC repeats “ayyeee” over and over and over for close to 5 minutes.Įven the most fluent NPC only utters 2-3 words of jibberish before looping, with many NPCs sharing the same audio. Some conversations contain chunks of dialogue from previous conversations with other characters this is made possible because only the narrator speaks full sentences, with all other characters repeating random jibberish. ![]() The NPC thanks you for completing the task, commenting on how good your heart is, and repeats a warning about the future.The NPC repeats its warning about the future and gives you an objective.The NPC repeats how good your heart is.The NPC warns you to remember the past but also mind the future.The NPC can see how good your heart is.The theme of every conversation while playing as a light-aligned character. So far, almost every conversation I have encountered repeats the same message with only slight text variation. Biomutant’s narrative is one of the weakest I have yet to encounter a situation made all the direr by its weak dialogue and partial voice acting.īiomutant’s dialogue ranges from bad to worse, with most characters repeating the same statements slightly differently. ![]() As a result, it feels more like an environmentalist manifesto than an immersive narrative.Ī roleplaying game is only as good as its narrative and characters. The story feels like it was written by Greta Thunberg and places greater emphasis on recycling and pollution than on characters and world-building. We need to curb excess pollution and recycle however, even I found the amount of “humans are bad because industry is bad” dialogue insufferable. I fully believe we need to be good stewards of our planet. As a result, they were forced to cut a few corners unfortunately, for those looking for an immersive RPG experience, one of those corners was NPC design and animation.įortunately, this lack of attention to detail does not extend to clothing, which is not only high quality but incredibly diverse, with hundreds of unique item designs players can mix and match to their heart’s content creating a unique look.īiomutant’s narrative is weak, preachy and overly repetitive. Like most aspects of Biomutant, the developers tried to do too much. Most characters appear to be randomly generated body parts thrown together to make the world seem stranger and more exotic.ĭespite having so few faces to animate an entire species sharing the same face, characters rarely show any expression, with dead eyes and motionless faces, even as they share dire news or glad tidings. Character Design.īiomutant has varied character designs, but I would not call them “good”. Biomutant is hands down one of the worst games I have ever played, and certainly the worst game that I played in 2021 – BHReviews. ![]()
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